Type: AR
Rarity: 3
Obtainable from:
Affects SMG
ICD: CD:
Increases damage and critical hit rate by ($stat_value)% for ($time_value) seconds.
ASh-12.7 is a damage and critical damage self-buffing AR. With ridiculously high firepower and very low rate of fire stats, ASh-12.7 will perform poorly without rate of fire buffs. Her long 6 second initial cooldown skill means her damage will be stacked later, potentially letting the team take more damage from incoming enemies than it should. With a maxed VFL equipped, the second part of her self-buff of 50% crit will take her past 100% crit-rate, so she needs no extra citrate buffs. Her 30% damage tile buff would benefit off-tanks the most, but her tile shape wants her usually on position 1. With her not so great performance and difficulty to obtain, ASh-12.7 is usually not a good pick for a team.
With a Damage stat of 65, Ash-12.7 has the second highest Damage stat out of ARs, second only to 6P62’s 69 Damage.
ASh-12.7’s 59 rate of fire is a very low base for an AR, lowering capability of dealing with mobs
With 6 seconds of initial cooldown, ASh-12.7’s skill takes unusually long for a self-buff.
While her tiles give what an off-tank would want, her tile shape would place her on position 4 to hit them, where a support would fit better.
Only getting one copy from monthly logins and requiring farming the campaign to get more dupes means ASh-12.7 is not a good budget option even as a three star.