Full analysis
G36 Mod benefits a great deal from her neural upgrade. Her relatively middling base Stats all receive sizable increases, with the most important being a boost of 4 to Damage, rising to 51, as well as Rate of Fire which rises to 76 , which lets her fire one frame faster by default as well as when boosted by common RoF buff values. A small caveat to this is that G36 Mod does not receive this final point of RoF until level 120, requiring a significant investment of time or resources to reap the full benefit. G36 Mod’s much-improved Skill and new secondary Skill is where she truly shines. The upgraded Damage Focus provides G36 with a 75% buff to her Damage, a 5% improvement over her unupgraded Skill. This alone is a significant increase to her DPS, making G36 Mod competitive with G41. However, her secondary Skill, Arclight Contract, is what makes G36 Mod stand out from the crowd. The first part of this Skill provides G36 a 10% buff to RoF per T-Doll on her tiles, resulting in an impressive 21% RoF boost when two are present, something that happens by default with both the main tank and offtank SMGs being situated directly on G36’s buff tiles. Furthermore, any Dolls on her tiles are given a 25% Evasion buff for 5 seconds. Any type of Doll suffices for this Skill, not just SMGs, should G36 be in an Echelon with one or more HGs. By itself, Arclight Contract ups G36’s RoF from 76 to 91, which is a substantial improvement in DPS that also makes hitting the hard cap of 116 much easier should commanders wish to do so. Her additional buff to the T-Dolls on her tiles should not be ignored either, as it means that G36 can provide an almost full suite of buffs to both Tanks from position 4, opening up team options when building with DPS Offtanks while also helping to enhance the survivability of every frontline T-Doll. In terms of Buff Tiles, the neural upgrade does not provide much to G36 Mod, only an up to 15% bump to the RoF portion. With that said, for Damage focused Offtanks such as Vector, G36’s tiles remain just as useful due to the incredible 30% Damage boost. Her secondary Skill somewhat compensates for her lack of a defensive buff, although it does have an initial cooldown unlike tile buffs. All told, this neural upgrade provides exactly what G36 needed to stand out from the crowded pack of self buffing ARs. With improved DPS, newfound team utility, and solid boosts to her base stats, G36 Mod is a compelling choice for AR echelons, more than rewarding the investment made in her. While this does come with the footnote of needing to level her to 120 before she reaches her full potential, leaving G36 at MOD II is perfectly acceptable as the bulk of her improved effectiveness has been unlocked at that point, at only slightly over a third of the total MOD III cost.