Overview
A true weapon for those with a licence to kill, PPK was typically quite common early on as a cheap 2 star HG. Now, she’s back in a fancy dress for your eyes only, fully upgraded and ready to help her team shoot the living daylights out of any enemy that opposes you.
Her new Skill 2, Lingering Authority, turns her into a more conventional buffer, granting the team escalating Damage and Rate of Fire buffs based on the amount of enemies killed in the current battle. At 3 enemies, she’ll give a Damage boost for 5 seconds. At 6 enemies, a Rate of Fire boost for 5 seconds. At 9 enemies, she grants both for 5 seconds. Finally, after reaching a whopping 15 enemies killed, the Damage and Rate of Fire boosts remain for the rest of the battle. That being said, PPK becomes on par with most generalist buffers after around only 6 kills, so you hardly need to ramp her up all the way.
Otherwise, she’s just a better version of her regular self. She got new tiles that allow her to be in Position 4, while she can still be in front if needed. PPK also has a SPEQ-Set that reduces the Damage and Accuracy of enemies in close proximity to a dying enemy.
Overall, PPK MOD is a desirable support package at a cheap cost. If you upgrade, you will want at least MOD2 for her new skill. MOD3 basically just gives her a unique flare, so you can safely ignore it unless you want to complete her SPEQ-Set. Also unless you want her art I guess, which I couldn’t blame you for. She looks so elegant and deserves everything, even the world is not enough for her.