Type: SMG
Rarity: 5
Obtainable from:
Affects AR
ICD: CD:
Increases self evasion by ($evasion_value)% while decreasing enemies damage by ($dam_value)% for ($time_value) seconds.
ICD: CD:
When receiving damage lower than the HP of a dummy link, there is ($pass_value1)% chance to check evasion again. If the check succeeds, no damage is taken. For every layer of DMG/ACC/ROF/MS reduction effects or "Mark of Vengeance" on the attacker, the activation chance of the evasion check increases by an additional ($pass_value2)%. When "Mental Deterrence" is active, self attacks will inflict "Mark of Vengeance" on the target.
RO635 is a five-star SMG that is granted by clearing 7-6 at level 90 and 5-links and is a member of the AR Team. She relies on her amazing skill to tank that supplements her already very strong stat base, making her a very strong main tank. One of her only issues is her skill’s low uptime letting her down in longer fights, but that’s not as big of a concern for ARSMGs. Otherwise, RO635 is an extremely strong tank against both mobs and bosses alike and should be used.
The bonus 70% evasion and 25% less damage taken do wonders for RO635’s ability to tank, even against enemies with good accuracy.
Given for free at level 90 and 5-linked, so most of the heavy lifting for raising her has been done for you already, making her even better than a budget option and her 5* rarity a non-issue.
Advantages of the extra frontal padding on her torso. 970 HP is decently high for SMGs and increases her effective HP, even against high accuracy enemies.
RO635’s 3 second initial cooldown is much shorter than a lot of high-survivability tank skills, letting her avoid taking significant damage early on from before the skill kicks in. This is good for close-spawning enemy formations.
RO635’s skill has a 5/12 uptime (other maintank SMGs often have 5/8). This makes her performance in long-term fights with sustained damage unideal.
RO635 Mod can avoid sure-hit attacks, widening her available team positions to include even those usually taken up by forceshielders.
The bonus 70% evasion, 25% less damage taken, and 10% less enemy accuracy do wonders for RO635 Mod’s ability to tank, even against enemies with good accuracy. It also synergizes well with her Skill 2 by counting as 2 debuffs and increasing her dodge chance.
1040 HP is very high for SMGs, and lets her Skill 2 encompass a lot of enemy attacks due to high link HP.
RO635 Mod’s 3 second initial cooldown is much shorter than a lot of high-survivability tank skills, letting her avoid taking significant damage early on from before the skill kicks in. This is good for close-spawning enemy formations.
RO635 Mod still has the same 5/12 uptime issue of her base pre-mod form.
Very few attacks actually do more than 208 damage to a single link, examples including Hydras, Golyats, and some boss attacks. But these attacks completely bypass her Skill 2, and are too much for even RO635 Mod to take face on.