Type: HG
Rarity: 4
Obtainable from:
Affects HG, SMG, AR, RF, MG, SG
ICD: CD:
[Active]: Increases all allies' rate of fire by ($rof_value)% for ($time_value) seconds. [EQ Passive]: When equipped with "Stechkin Exclusive Stock", increases allies' damage by 4% for the same skill duration.
ICD: CD:
When "Assault Command" is active, increases own damage by ($dam_value)% and critical rate by ($crt_value)% for ($duration) seconds. For the duration of "Castanet Percussion", prioritise targeting enemies with the lowest health and reduces the evasion of enemies with less than 30% health by ($debuff_value)% for ($duration) seconds.
Stechkin is a very good RoF buffing HG with some extra DMG on her tiles. With her SPEQ she also buffs an additional extra bit of DMG as well.
Stechkin's buffs are great for any Echelon that needs extra RoF.
Stechkin's Mod gets most of it's bonuses at Mod I, increasing her tilebuffs and Skill effects. As her Skill 2 is mostly irrelevant (due to pretty much only buffing her own damage output), there is little reason to worry much about it nor Skill Level it.
She becomes an even greater RoF buffer with her Mod.
Stechkin's Skill 1 gets a higher RoF multiplier with her Mod.
Stechkin's tiles give slightly more Damage with her Mod.
As she only needs Mod I, she is very cheap to get the Mod bonuses from.
Sadly, Stechkin's Skill 2 is largely useless.