New Enemies Ch10 and Singu
Nightmare

Cyclops AR

Skill1: (9s ICD, 9s CD) Aim for 0.9s, then launch a grenade at a random target dealing 0.8x linksplash DMG that ignores Armor/Eva. Prioritizes Taunt.
Cyclops SG

Skill1: (9s ICD, 9s CD) Aim for 0.9s, then launch a grenade at a random target dealing 0.8x linksplash DMG that ignores Armor/Eva. Prioritizes Taunt.
Hydra


Autoattack: Deal 2x DMG 9 times, affected by Armor/Eva, has no damage variance. Increase self Acc by 100% for 55m, stacking up to 10 times.
Skill1: After 3 autoattacks, perform a strafing attack that hits the entire column of its current target, dealing 3x DMG, affected by Armor/Eva. Has damage variance.
Aegis GA

Cerynitis

Dactyl

Autoattack: None.
Skill1: Performs a preset action set, consisting of moving 7.3 units left then repeating laying a mine and moving 2.4 units left 3 times, and then self-destructs.
Typhon


Autoattack: None.
Skill1: (2s ICD, 2s CD) Scan the row in front of it.
Skill2: If an enemy was found, charge laser cannon for 55f, then fire dealing 20 DMG 14 times in the row. Ignores Armor/Eva.