GFDB Introduction
Introduction
GFDB (https://gf-db.github.io/gfdb/index.html) is a database collecting data from GFL’s crafting system. Here you can view statistics on specific Dolls/Equipment/Fairies as well as the recipes used to craft them.
Voodoos, especially cheaper recipes or recipes including or excluding certain equipment used to be actually more efficient. However, due to updates with client version 3.01, using recipes that are not Mica Recommended Recipes is no longer recommended.
Locating Recipes and Data
When opening the website, you are presented with different subsections on the various types of craftables in GFL. Sorting can be done through clicking on the column description (for example mean%). Clicking again will change the sorting from high → low or the other way around. Right-clicking on a column will remove the sorting for that column. Remember that the order you sort in will change how things are displayed (for example, rarity first into mean% will give you 5☆s at the top with the highest rates above the lower rates.
To find data on a specific Doll/Equipment/Fairy and all the recipes that can drop it/them:
- Pick the type you are looking for.
- Pick the actual thing you are looking for.
- Sort by mean%.
- Check the data.
To check any specific recipe recipe:
- Select the recipe.
- Sort rarity → mean%.
How to Read Data
There are a few notes we must cover on how statistics and GFDB works:
Stdev and actual craft total
Stdev (standard deviation) shows how reliable a recipe is, lower is better. Recipes with low total crafts do not have reliable rates.
CR and Epochs
CR (Capture Rate) shows how many of the crafts in the currently selected Epoch were actually collected in the database as a percentage.
An Epoch is a period of data collection with no changes to the pool or rates or other things that might affect the rate. For example any rate-up would be a separate Epoch, as the rates are different from non-rate-up. If you do not separate out rate-ups or similar changes to the crafting pools, the data becomes useless. Epochs are denoted as a number with a decimal, the full number is just which Epoch this is while the decimal denotes that it is separated by other Epochs in between.
For example, a new Doll batch adds new units to the pool which requires a new Epoch. This Epoch then gets interrupted by Costume Gacha rate-ups, as well as other interruptions whenever there is a General Rate-up or similar. As the actual pool doesn’t change outside new Dolls being added, non-rate-ups since the new Doll batch is all one Epoch but it is split into parts 1, 2, 3 etc, but all the data will be the same for the entire Epoch.
Technical Details
Varz’s Comments on Stdev:
Varz’s Comments on Capture Rates:
An rather thorough explanation can be seen in these two images: https://fxtwitter.com/GFLGamePress/status/1305048175535943681
Blog posts by the GFDB owner on how GFDB works and such: http://www.tlmc.eu/search/label/GF
Most notably these two blog posts and their comments:
https://www.tlmc.eu/2018/11/girls-frontline-statistics.html
https://www.tlmc.eu/2019/04/gf-statistics-parts.html
Taiwan has their own GFDB here (note that this is far less user friendly than EN GFDB):
https://gf-data-tools.github.io/gfdb-tw